#ifndef __GUARDER_H__
#define __GUARDER_H__
#include "gofgame/dungeonkeeper/game/Unit.h"

namespace gofgame {
	namespace dungeonkeeper {
		namespace game {
			namespace unit {
				class Guarder : public Unit {
				public:
					Guarder();
					~Guarder();
					bool init();
					void initData();
					void doAI();
					static Guarder * createByLevel(int lv);
				};
			}
		}
	}
}

#endif //__GUARDER_H__
